During normal navigation a rerouting is done only up to the next waypoint, when you leave the route.
This is great, because it preserves most of the “curvy route” previously calculated online.
Features like “avoid road block” and “skip next waypoint” seem to do a complete recalculation of the whole route. This has the disadvantage, that the “curvy route” is destroyed.
Would it be be possible to do only a partial rerouting like it is done when beeing off route?
Probably more difficult with “avoid road block”.
But with “skip next waypoint” it should be doable
“Avoid roadblock” and “Skip next waypoint” are nothing more than reroutings.
No, in navigation they offline reroute until next waypoint, like every rerouting.
If next waypoint is destination, obviously the whole route is calculated again.
Do you have an example for something different, so we can reproduce it?
Uhh, looks like normal rerouting changes the route too, more than I would expect.
V1.13.9 rerouting is set to" Next Waypoint"
This is the original route created with Kurviger algorithm: https://kurv.gr/8fHNn
Fall back to partial offline reroute happens when have selected a combination of routers.
(use online router if there is internet, use offline partial reroute when there is no internet)
When select explicitly only 1 offline routing service, everything happens offline altogether.
Hint: tap the route, if it says GraphHopper or BRouter, it does not contain Kurviger parts.
This is excellent news! Is there a way/workaround to also use this when adding/removing waypoints? E.g. the re-routing only happens “around” the added/removed waypoint and the remaining route stays unchanged?
The idea is - obviously - to avoid any undesired side effects.
What I mean is to keep changes to the route as “local” as possible if that makes sense. I’ll see if I can come up with an example route to illustrate. But you are right in that it is a routing aspect, not related to navigation at all.
Hmm, would it be possible to do reroutings always partially - independent of selected routing service?
Historically, when deviating from the route a (complete) new route was calculated.
As this was done on the server, you always got the curvy algorithm from the server.
This has changed with the various Routing services and offline routing.
For offline rerouting partial rerouting has been developed, to minimize the effect that offline only fastest route is available.
Now that partial rerouting is available, wouldn’t it make sense to do reroutings always partially?
Even if rerouting is done on the server.
Oh, I thought it might simplify things to use always the same rerouting process.
If it complicates things, than indeed my proposal doesn’t make sense.
Thanks for you answer.
Partial rerouting and split / merge routes is a complicated process, performed inside the app.
Can be used as last resort. Instead we should prefer normal routing in most common cases.