Hi. Is it possible (and I hope without effort) to introduce an alpha channel/transparency into the color picker when choosing the color of the route drawing (and maybe the saved path)?
In addition, in my humble opinion it would be ideal to be able to move the route “to the bottom” - under a layer of roads, names and other symbols on the vector map - as I drew in the example picture:
Exists already in my list (so I move it in new features category).
Route overlay lines have also a stroke color, like all map roads.
Can offer semi transparent lines, but with removal of the stroke.
Cannot mix the rendering of overlays with map elements.
With translucent routes that would be even less needed.
Now for optimal result, routes appear below map labels.
Can the stroke not be semi transparent? But, while you add transparency, removing a stroke will probably not change much because this outline has no informative content (e.g. road category). It only looks nice. And yet the category is very important information, which is often obscured by an opaque route. That’s why I dreamed about the route below roads… But of course I understand the limitations
Fortunately, as you wrote:
And thank you for that! This is very good and important for the readability of the route
And now I’m thinking about the proposal to change the behavior of “auto-zoom” - specifically, the possibility of its locking/unlocking depending on the distance from the next turn… But I still do not know how to describe it in English to make it understandable
Hi. It’s cool! It could be useful if the alternative gray routes inherited transparency from the active route
And on the sections where they overlap, it would be good that only the active route was visible, so that their transparency did not overlap.